echo package  >> !fileoutta! 
echo {  >> !fileoutta! 
echo import flash.display.Sprite;  >> !fileoutta! 
echo import flash.display.*;    >> !fileoutta! 
echo import flash.filters.*;    >> !fileoutta! 
echo import flash.utils.getDefinitionByName;  >> !fileoutta! 
echo import flash.display.MovieClip;  >> !fileoutta! 
echo import flash.events.MouseEvent; >> !fileoutta! 
echo import flash.media.Sound;  >> !fileoutta! 
echo import flash.media.SoundChannel; >> !fileoutta! 
echo import flash.text.*;   >> !fileoutta! 
echo import flash.text.TextFormat;  >> !fileoutta! 
echo import flash.text.AntiAliasType;  >> !fileoutta! 
echo     public class lago extends Sprite  >> !fileoutta! 
echo     {  >> !fileoutta! 
echo         [Embed^(source="C:/Users/You/Desktop/sound/lago.mp3"^)]  >> !fileoutta! 
echo         public var soundClass:Class;  >> !fileoutta! 
echo         [Embed^(source="C:/Users/You/Desktop/images/lago.swf"^)]  >> !fileoutta! 
echo         public var Picture:Class;  >> !fileoutta! 
echo         [Embed^(source="C:/Users/You/Desktop/audio.swf"^)]  >> !fileoutta! 
echo         public var AudioBtn:Class;  >> !fileoutta! 
echo 		[Embed^(mimeType="application/x-font", unicodeRange='U+0061-U+007A,U+00E1-U+00E1,U+00E9-U+00E9,U+00ED-U+00ED,U+00F1-U+00F1,U+003F-U+003F,U+00FA-U+00FA,U+00E1-U+00E1,U+00F3-U+00F3,U+00BF-U+00BF,U+00A1-U+00A1', source="C:/Users/You/Desktop/BradBunR.ttf",fontName="Brady"^)]  >> !fileoutta! 
echo private var terminatorFontClass:Class;  >> !fileoutta! 
echo         public function lago^(^)  >> !fileoutta! 
echo         {  >> !fileoutta! 
echo             var sndChannel:SoundChannel;  >> !fileoutta! 
echo             var smallSound:Sound = new soundClass^(^) as Sound;  >> !fileoutta! 
echo var pic:Sprite = new Picture^(^);  >> !fileoutta! 
echo var pic2:Sprite = new Picture^(^);  >> !fileoutta! 
echo var audio1:Sprite = new AudioBtn^(^);  >> !fileoutta! 
echo var square:Sprite = new Sprite^(^);  >> !fileoutta! 
echo addChild^(square^);  >> !fileoutta! 
echo square.graphics.drawRect^(0,0,500,350^);  >> !fileoutta! 
echo square.x = 0;  >> !fileoutta! 
echo square.y = 2;  >> !fileoutta! 
echo var filter:GlowFilter = new GlowFilter;   >> !fileoutta! 
echo filter.color = 0xFF0000;   >> !fileoutta! 
echo filter.blurX = 5;   >> !fileoutta! 
echo filter.blurY = 5;  >> !fileoutta! 
echo var filter1:GlowFilter = new GlowFilter;   >> !fileoutta! 
echo filter1.color = 0xFFFF00;   >> !fileoutta! 
echo filter1.blurX = 5;   >> !fileoutta! 
echo filter1.blurY = 5;  >> !fileoutta! 
echo var str:String = new String^("lago"^);  >> !fileoutta! 
>> !fileoutta! 
echo var __text_tf:TextField = new TextField^(^),__format:TextFormat = new TextFormat^(^);  >> !fileoutta! 
>> !fileoutta! 
echo __format.font="Brady";  >> !fileoutta! 
echo if ^(str.length ^<= 9^) { >> !fileoutta! 
echo __format.size = 70;  >> !fileoutta! 
echo } else if ^(str.length ^>= 14 ^&^& str.length ^<= 22^) {  >> !fileoutta! 
echo __format.size = 50;  >> !fileoutta! 
echo __text_tf.defaultTextFormat = __format;  >> !fileoutta! 
echo } else if ^(str.length ^>= 28 ^&^& str.length ^<= 48^) {  >> !fileoutta! 
echo __format.size = 40;  >> !fileoutta! 
echo __text_tf.defaultTextFormat = __format;  >> !fileoutta! 
echo } else {  >> !fileoutta! 
echo __format.size = 50;  >> !fileoutta! 
echo }  >> !fileoutta! 
>> !fileoutta! 
echo __format.letterSpacing=6;  >> !fileoutta! 
echo __format.align = TextFormatAlign.CENTER;  >> !fileoutta! 
echo __text_tf.width=500;  >> !fileoutta! 
echo __text_tf.embedFonts = true;  >> !fileoutta! 
echo __text_tf.wordWrap = true;  >> !fileoutta! 
echo __text_tf.defaultTextFormat = __format;  >> !fileoutta! 
echo __text_tf.autoSize="center";  >> !fileoutta! 
echo __text_tf.text = str;  >> !fileoutta! 
echo square.addChild^(__text_tf^);  >> !fileoutta! 
echo square.addChild^(audio1^);  >> !fileoutta! 
echo audio1.y = 10;   >> !fileoutta! 
echo audio1.x = 10;    >> !fileoutta! 
echo audio1.scaleY = .5;  >> !fileoutta! 
echo audio1.scaleX = .5;  >> !fileoutta! 
echo audio1.addEventListener^(MouseEvent.CLICK, onPressHandler^); >> !fileoutta! 
echo audio1.addEventListener^(MouseEvent.ROLL_OUT, onReleaseHandler^); >> !fileoutta! 
echo audio1.addEventListener^(MouseEvent.ROLL_OVER, onHoverHandler^); >> !fileoutta! 
echo audio1.addEventListener^(MouseEvent.MOUSE_UP, onOutHandler^); >> !fileoutta! 
echo audio1.buttonMode = true; >> !fileoutta! 
echo audio1.useHandCursor = true; >> !fileoutta! 
echo audio1.filters = null;  >> !fileoutta! 
echo function onPressHandler^(event:MouseEvent^):void{ >> !fileoutta! 
echo  sndChannel = smallSound.play^(^);  >> !fileoutta! 
echo audio1.filters = [filter];   >> !fileoutta! 
echo } >> !fileoutta! 
echo function onHoverHandler^(event:MouseEvent^):void{ >> !fileoutta! 
echo audio1.filters = [filter1];   >> !fileoutta! 
echo } >> !fileoutta! 
echo function onReleaseHandler^(event:MouseEvent^):void{ >> !fileoutta! 
echo  sndChannel.stop^(^); >> !fileoutta! 
echo audio1.filters = null;  >> !fileoutta! 
echo }  >> !fileoutta! 
echo function onOutHandler^(event:MouseEvent^):void{ >> !fileoutta! 
echo audio1.filters = null;  >> !fileoutta! 
echo }  >> !fileoutta! 
echo __text_tf.y = -10;   >> !fileoutta! 
>> !fileoutta! 
echo var ratio:Number;   >> !fileoutta! 
echo var wide:Number;    >> !fileoutta! 
echo var targetWidth:Number = 400;   >> !fileoutta! 
echo var targetHeight:Number = 250;  >> !fileoutta! 
>> !fileoutta! 
echo if ^(pic.width ^< targetWidth^) {   >> !fileoutta! 
echo ratio = targetWidth / pic.width;   >> !fileoutta! 
echo pic.width  = targetWidth;   >> !fileoutta! 
echo pic.height *= ratio;   >> !fileoutta! 
echo wide = pic.width*ratio;  >> !fileoutta! 
echo }  >> !fileoutta! 
echo if ^(pic.height ^< targetHeight^) {   >> !fileoutta! 
echo ratio = targetHeight / pic.height;   >> !fileoutta! 
echo pic.width  *= ratio;   >> !fileoutta! 
echo pic.height  = targetHeight;   >> !fileoutta! 
echo wide = pic.width*ratio;  >> !fileoutta! 
echo }  >> !fileoutta! 
echo if ^(pic.width ^> targetWidth^) {   >> !fileoutta! 
echo ratio = targetWidth / pic.width;   >> !fileoutta! 
echo pic.width  *= ratio;   >> !fileoutta! 
echo pic.height *= ratio;   >> !fileoutta! 
echo wide = pic.width*ratio;  >> !fileoutta! 
echo }  >> !fileoutta! 
echo if ^(pic.height ^> targetHeight^) {   >> !fileoutta! 
echo ratio = targetHeight / pic.height;   >> !fileoutta! 
echo pic.width  *= ratio;   >> !fileoutta! 
echo pic.height *= ratio;   >> !fileoutta! 
echo wide = pic.width*ratio;  >> !fileoutta! 
echo }  >> !fileoutta! 
echo pic.y = 110;      >> !fileoutta! 
echo pic.x = 250 - wide/2 ;       >> !fileoutta! 
echo pic.scaleX = pic.scaleY;   >> !fileoutta! 
echo square.addChild^(pic^);     >> !fileoutta! 
echo }  >> !fileoutta! 
echo }   >> !fileoutta! 
echo }    >> !fileoutta! 